Once Upon A Time
Once upon a time there was a young boy. Like most boys, he enjoyed sports and playing with Matchbox cars, which were concepts planted quite pretty firmly in reality, not requiring a ton of imagination. Also like most kids, his attention span was sparse, bouncing around between interests like a runaway pinball amidst a maze of bumpers, whether that be Ken Griffey Jr’s latest home run, the latest episode of Mutual of Omaha’s Wild Kingdom, or the fantastical happenings of the Ninja Turtles or Wolverine and the X-Men. But there was one world that never failed to captivate and encapsulate him. That was the world of Walt Disney.
Obviously, that little boy is yours truly. Hi! My name is JP…and I have a Disney problem. All my life I’ve been fascinated by just about everything Disney. My favorite movie ever, not just favorite cartoon or Disney animated film is The Lion King and if I could pick one unrealistic place to live out the rest of my days, it would be an apartment on Main Street with a view of Cinderella’s Castle. Many of my fondest memories as a kid are watching Disney movies with my family, and trips to Disney World, allowing me to escape every day life (not that a kid can be too troubled), turning my fantasies into realities and memories in to stories.
See, I’ve always been taken, even if only subconsciously, by Disney’s ability to fluidly tell a story through movies. But, and I mean this with no disrespect to film maker’s, it’s a little easier to tell a story when the audience is expecting one and there is dialogue to help engage the viewer, move the story forward, and convey the message. What I’ve recently learned to appreciate is the Imagineer’s (that’s what Disney calls their engineers, more on that in a later post, as that profession was once a dream of mine) penchant for telling stories throughout their parks, all without the use of narration. Static objects, or sequences of static objects, tell a story when the viewer isn’t expecting on, and they do it pretty flawlessly if you ask me.
This is especially intriguing to me as a photographer as it is not only my job to capture the beauty of what I see, but to convert a two-dimension scene in to a seemingly three-dimensional piece of art that not only shows the viewer what I saw, but conveys the story I am trying to tell.
It doesn’t stop there, though. The world of Disney, both the imaginary one created in movies and the physical one of the theme parks where you immersed into a state of tangible imagination (for me, I’ve not been to most of the parks, only Disney World in Orlando), are insanely meticulous and intriguing, with no detail, not even the tiniest minutia of something as mundane as a garbage can, being unattended to. It is that level of detail that I aspire to bring in to my photographic work.
To say that the storytelling prowess of Walt Disney the man, and since his death Disney the company, has defined the path I’ve taken as a creative would simply be untrue. I didn’t become a photographer out of a love for all things Disney. I’ve never consciously thought to myself, “wow, I wish I could tell a story like these guys.” Well at least when I first started out I never said that. But I recently began reading a Walt Disney biography (yep, my dorkiness goes that deep) and although I can’t say I’ve been influenced by his life or even his stories, I’ve certainly come to realize how much I am inspired, even if subconsciously, by him, what he’s done, and the legacy he leaves behind. And I wish to emulate that innate ability by molding it into my shape to achieve what I want to achieve.
So what is the point of me telling you this? Well, as I mentioned in my last post, this will be the story of me and my work. To do it justice and to do it in an entertaining way, I wanted to really take a deep look at what drives me, and as it turns out, a driving factor in my professional life right now is the innate storytelling ability of one Walt Disney. But that has not always been the case…